![]() ![]() Then, locate 'Fortuna - Extended Function Library', click "Install to Engine" and select your Engine Version. (After Purchasing) Open up your Epic Games Launcher, Navigate to the UE Section, Navigate to Library. Manually delete the Intermediate and Binaries folders of the plugin (s). Copy the plugin (s) folder (s) you want to build into the newly created 'Plugins' folder. Unreal Commander 4.21 is available as a free download on our software library. Unreal Commander supports plugins, which can be downloaded here and installed from the Plugins sections of the options. Create a 'Plugins' folder in the C++ project's root folder. Installing the Library is as simple as this: Bring the plugin (s) to that C++ project. Fortuna Function Library builds on top of that, adding in a variety of different functions that either make a developer's job easier by providing shortcuts to already possible functionality, or add in functionality that would otherwise not be possible if only using blueprints (EX: Getting Project Settings) ![]() For example, UE provides some of these functions, like 'Create Widget' for example, this function actually is a C++ function, but made available in Blueprints. The Fortuna Function Library is a Blueprint Function Library, which is a library of C++ functions made available to Unreal Engine's blueprint System. What exactly does Fortuna Function Library do? Unreal Engine enables creators across industries to deliver cutting-edge content, interactive experiences, and immersive virtual worlds.
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